SOFTGAMES
Visit websiteSenior Game Designer - Systems & Economy
Salary not disclosed5+ yearsRemote
- Remote
- Full time
- 2d ago
About the role
SOFTGAMES is seeking a Senior Game Designer to own the long-term evolution of existing games with a loyal player base. You will be responsible for designing and optimizing progression, economy, events, and monetization systems to balance player satisfaction with commercial performance. The role involves using data-driven insights to improve retention and engagement while maintaining a cohesive ecosystem of LiveOps events.
Responsibilities
- Design, balance, and optimize the game’s economy, progression, and reward systems.
- Create engaging player motivation loops across events, features, and monetization.
- Develop and maintain a cohesive ecosystem of LiveOps events.
- Design systems that improve retention, engagement, and monetization while preserving a great player experience.
- Build and maintain economy models, balancing spreadsheets, and simulations.
- Use data to identify player friction points, progression bottlenecks, and monetization opportunities.
- Collaborate closely with Product, BI, UA, Art, and Development teams to improve game performance.
- Analyze KPIs such as Retention, ARPDAU, Conversion, LTV, and Engagement to guide design decisions.
Required skills
- Systems design
- Economy design
- Progression design
- LiveOps
- F2P mobile games
- Data analysis
- A/B testing
- Spreadsheet modeling
- English
Nice to have
- Casual games
- Puzzle games
- AI tools
Benefits
- Flexible hours
- Generous vacation
- Home office budget
- Learning & development budget
- High-spec laptop
- Meal allowance
- Home office utility grant
- Annual company retreat
About the Company
SOFTGAMES is a leading instant gaming company that develops casual, social games played by millions across all devices. Based in Berlin with a remote-first culture, the company partners with major platforms like Facebook and Samsung to create the next generation of instant games.