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Escapevelocityentertainmentinc

Principal Systems Designer, Live Service

Salary not disclosed8+ yearsRemote

  • Meta & Live Service
  • United States
  • Full time
  • Yesterday
Newly posted

About the role

This principal-level role owns the design of live-service event architecture and social systems for an upcoming game. The designer will iterate on live systems, partner with the onboarding team, and drive the development of reusable, configurable design formats. This is an individual contributor position focused on post-launch operations and meta-game design.

Responsibilities

  • Design reusable, configurable event formats that scale to audience needs.
  • Manage event design end-to-end, including entry conditions, currencies, and reward pacing.
  • Define configuration surfaces and tooling requirements for event management.
  • Set standards for event instrumentation, review, iteration, and retirement.
  • Design community and social systems to foster player growth and interaction.
  • Partner with cross-functional teams to integrate features into the social layer.
  • Collaborate with the onboarding team to sequence meta systems and define re-entry logic.

Required skills

  • Game design
  • Live-service operations
  • Progression design
  • Economy design
  • Telemetry analysis
  • System design

Nice to have

  • Tools design
  • Configuration design

Benefits

  • Generous PTO allowance
  • Summer and Winter holidays studio closure
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • Annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Home office tech setup

About the Company

Escape Velocity is a studio dedicated to building a culture of play and prioritizing the time, energy, and talent of its developers and players. They emphasize autonomy, honesty, and constant improvement in both their game development and production processes.

Principal Systems Designer, Live Service at Escapevelocityentertainmentinc · Grasshire