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Escapevelocityentertainmentinc

Principal Combat Designer

Salary not disclosedRemote

  • Design
  • United States
  • Yesterday
Newly posted

About the role

As a Principal Combat Designer, you will be responsible for creating and improving combat mechanics for diverse characters to enhance the game's fun, challenge, and engagement. You will collaborate with leadership to drive the combat vision for a robust online multiplayer experience and ensure cross-disciplinary alignment before development begins.

Responsibilities

  • Collaborate closely with Design Director and other Design Leads to drive and execute the vision for combat design for a robust online multiplayer experience.
  • Design and craft expert-level player combat mechanics, weapons and abilities.
  • Communicate with Leads and Directors of other disciplines, particularly art and engineering, and ensure that everyone is on the same page before beginning mechanics/feature development.
  • Advocate for the player, always putting the player experience first when considering and making all design decisions.

Required skills

  • Combat mechanics
  • Unreal Engine
  • UE5
  • Game design

Qualifications

  • At least two shipped AAA titles where you worked in mechanics design capacity

Benefits

  • Generous PTO allowance
  • Summer and Winter holidays studio closure
  • Private Medical & Dental Healthcare
  • Private Mental Health scheme
  • Annual Health & Wellbeing allowance
  • Discretionary Studio Bonus
  • Top range tech for home set up

About the Company

Escape Velocity is a team of passionate developers working on a once-in-a-career project with a committed publisher. They prioritize honesty, autonomy, and a culture of play, focusing on rewarding experiences for both players and colleagues.

Principal Combat Designer at Escapevelocityentertainmentinc · Grasshire