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Game Artist

Salary not disclosedOnsite

  • Paris
  • Full time
  • 3d ago
Newly posted

About the role

You will join a newly established internal studio dedicated to scaling a high-potential puzzle game prototype. You will contribute to the visual refinement and growth of titles with established core mechanics, ensuring they reach their full market potential. This role offers the chance to have a significant impact on creative direction within an agile environment.

Responsibilities

  • Support the Lead Artist in the ideation and execution of the game’s vision.
  • Design and implement a high-quality, scalable UI from concept to final integration in Unity.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Create high-quality 3D/2D assets including characters, props, and environment art while ensuring optimal mobile performance.
  • Setup, integrate, and animate UI scenes in Unity.
  • Work with Game Designers to ensure UI supports gameplay and accessibility goals.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.

Required skills

  • Unity
  • 3D design
  • 2D design
  • UI design
  • Mobile game design
  • English

Nice to have

  • A/B testing
  • LiveOps

Benefits

  • Competitive salary
  • Premium healthcare
  • Lunch voucher
  • Gym membership
  • Wellness activities
  • Child daycare facilities

About the Company

Voodoo is a consumer tech company founded in Paris in 2013 with a mission to entertain the world. With 1,000 employees and over 7 billion downloads, it is the number three mobile publisher worldwide.

Game Artist at Voodoo · Grasshire