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Senior Combat Designer

Salary not disclosed6+ yearsRemote

  • Engineering
  • London
  • 2d ago
Newly posted

About the role

As a Senior Combat Designer on Star Trek Fleet Command, you will shape the long-term combat, gameplay, and player experiences for millions of users. You will own the design and balance of combat systems while collaborating with a cross-functional team to advance the genre and ensure long-term system health.

Responsibilities

  • Own the design and balance of combat gameplay that support strategic player decisions across PvE, PvP, and co-op content
  • Build and refine novel gameplay experiences focused on officers, ship tech, ships, and hostile challenges
  • Create systemic combat experiences that foster meaningful player agency and long-term investment
  • Use tools to model combat challenge, economic loops and progression pacing
  • Collaborate with designers, product managers, analysts, and engineers to implement features
  • Evaluate performance using data, player feedback, and playtest experience
  • Design for scale and plan for long-term content extensibility
  • Mentor junior designers and help strengthen combat design across the organisation

Required skills

  • Combat design
  • Gameplay design
  • Live games
  • F2P games
  • MMO
  • 4X
  • Strategy games
  • KPI analysis
  • Excel
  • Google Sheets

Nice to have

  • SQL
  • Scripting
  • Simulation tools
  • Character collection
  • Squad RPG
  • Live ops
  • Event design
  • Server lifecycle planning

About the Company

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved experiences including MONOPOLY GO!, Pokémon GO, and Star Trek Fleet Command. Founded in 2011, the company is a top-tier mobile games developer and publisher with a global team and a tenet-driven culture.