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Game Artist

Salary not disclosedOnsite

  • Paris
  • Full time
  • Today
Newly posted

About the role

You will join a newly established internal studio dedicated to scaling a high-potential puzzle game prototype. You will contribute to the visual refinement and growth of puzzle titles by creating high-quality assets and UI that enhance player engagement. This role offers the chance to work within an agile environment on projects with established momentum.

Responsibilities

  • Support the Lead Artist in the ideation and execution of the game’s vision.
  • Design and implement a high-quality, scalable UI from concept to final integration in Unity.
  • Create and maintain a comprehensive UI Style Bible and reusable component libraries.
  • Create high-quality 3D/2D assets including characters, props, and environment art while ensuring mobile performance.
  • Setup, integrate, and animate UI scenes in Unity.
  • Work with Game Designers to ensure UI supports gameplay and accessibility goals.
  • Iterate quickly based on team feedback and live user data.
  • Propose creative ideas to boost player engagement and improve the user experience.

Required skills

  • Unity
  • 3D design
  • 2D design
  • UI design
  • Mobile game development
  • English

Nice to have

  • A/B testing
  • LiveOps

Benefits

  • Competitive salary
  • Premium healthcare
  • Lunch voucher
  • Gym membership
  • Wellness activities
  • Child daycare facilities

About the Company

Voodoo is a consumer tech company founded in Paris in 2013 with a mission to entertain the world. It is the #3 mobile publisher worldwide in downloads, with games and apps reaching over 200 million active users every month.

Game Artist at Voodoo · Grasshire