Escapevelocityentertainmentinc
Principal Combat Designer
Salary not disclosedRemote
- Design
- United States
- Yesterday
About the role
As a Principal Combat Designer, you will be responsible for creating and improving combat mechanics for diverse characters to make the game more fun, challenging, and engaging. You will collaborate with leadership to drive the vision for combat design within a robust online multiplayer experience.
Responsibilities
- Collaborate closely with Design Director and other Design Leads to drive and execute the vision for combat design for a robust online multiplayer experience.
- Design and craft expert-level player combat mechanics, weapons and abilities.
- Communicate with Leads and Directors of other disciplines, particularly art and engineering, and ensure that everyone is on the same page before beginning mechanics/feature development.
- Advocate for the player, always putting the player experience first when considering and making all design decisions.
Required skills
- Combat mechanics
- Unreal Engine
- UE5
- Game design
Qualifications
- At least two shipped AAA titles where you worked in mechanics design capacity
Benefits
- Generous PTO allowance
- Summer and Winter holidays studio closure
- Private Medical & Dental Healthcare
- Private Mental Health scheme
- Annual Health & Wellbeing allowance
- Discretionary Studio Bonus
- Top range tech for home set up
About the Company
Escape Velocity is a team of passionate, talented developers working on a once-in-a-career project. They prioritize honesty, autonomy, and a culture of play, valuing the time and energy of both their players and colleagues.